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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Skill-based matchmaking. Skin gambling. Smurfing (video games) Spawn point. Spawning (video games) Speedrunning. Spiritual successor. Split screen (computing) Status effect.
t. e. Advertising in video games is the integration of advertising into video games to promote products, organizations, or viewpoints. [ 1] There are two major categories of advertising in video games: in-game advertising and advergames. [ 2] In-game advertising shows the player advertisements while playing the game, [ 3] whereas advergames are ...
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v. t. e. Video game culture or gaming culture is a worldwide new media subculture formed by video game hobbyists. As video games have exponentially increased in sophistication, accessibility and popularity over time, they have had a significant influence on popular culture, particularly among adolescents and young adults.
Mob (video games) A mob, short for mobile or mobile object, [1][2][3][4] is a computer-controlled non-player character (NPC) in a video game such as an MMORPG [5] or MUD. [1][3] Depending on context, every and any such character in a game may be considered to be a "mob", [2][1] or usage of the term may be limited to hostile NPCs and/or NPCs ...
Popularized in 2018 by players of the online video game Among Us and received mainstream usage with the game's explosion in popularity in mid-2020 amidst the COVID-19 pandemic. According to the Merriam Websters, the term has been in use among English speakers since at least the 1960s. "You're acting pretty sus." Sussy, Sussy Baka [b] [152] [153]
Grinding (video games) Grinding is a term used in video game culture, referring to the act of repeating an action or set of actions, including non-repetitive tasks to achieve a desired result at a level of certain difficulty, typically for an extended period of time, such as earning experience points, in-game loot and currency or to improve a ...