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Multitier architecture. In software engineering, multitier architecture (often referred to as n-tier architecture) is a client–server architecture in which presentation, application processing and data management functions are physically separated. The most widespread use of multitier architecture is the three-tier architecture.
Multitier programming. Multitier programming (or tierless programming) is a programming paradigm for distributed software, which typically follows a multitier architecture, physically separating different functional aspects of the software into different tiers (e.g., the client, the server and the database in a Web application [ 1] ). Multitier ...
A computer network diagram of clients communicating with a server via the Internet. The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [ 1 ] Often clients and servers communicate over a ...
The three-tier is the common network architecture used in data centers. [10] However, three-tier architecture is unable to handle the growing demand of cloud computing. [11] The higher layers of the three-tier DCN are highly oversubscribed. [3] Moreover, scalability is another major issue in three-tier DCN.
Hierarchical internetworking model. The Hierarchical internetworking model is a three-layer model for network design first proposed by Cisco in 1998. [1] The hierarchical design model divides enterprise networks into three layers: core, distribution, and access.
Deployment environment. In software deployment, an environment or tier is a computer system or set of systems in which a computer program or software component is deployed and executed. In simple cases, such as developing and immediately executing a program on the same machine, there may be a single environment, but in industrial use, the ...
Distributed computing. Distributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different networked computers. [1][2] The components of a distributed system communicate and coordinate their actions by passing messages to one another in ...
Clos network. In the field of telecommunications, a Clos network is a kind of multistage circuit-switching network which represents a theoretical idealization of practical, multistage switching systems. It was invented by Edson Erwin [1] in 1938 and first formalized by the American [2] engineer Charles Clos [3] in 1952.