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In computing, logging is the act of keeping a log of events that occur in a computer system, such as problems, errors or just information on current operations. These events may occur in the operating system or in other software. A message or log entry is recorded for each such event.
Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring ...
Log management is the process for generating, transmitting, storing, accessing, and disposing of log data. A log data (or logs) is composed of entries (records), and each entry contains information related to a specific event that occur within an organization's computing assets, including physical and virtual platforms, networks, services, and cloud environments.
In computer log management and intelligence, log analysis (or system and network log analysis) is an art and science seeking to make sense of computer-generated records (also called log or audit trail records). The process of creating such records is called data logging. Typical reasons why people perform log analysis are:
In the field of information security, user activity monitoring (UAM) or user activity analysis (UAA) is the monitoring and recording of user actions.UAM captures user actions, including the use of applications, windows opened, system commands executed, checkboxes clicked, text entered/edited, URLs visited and nearly every other on-screen event to protect data by ensuring that employees and ...
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A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]