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  2. HRESULT - Wikipedia

    en.wikipedia.org/wiki/HRESULT

    HRESULT is a computer programming data type that represents the completion status of a function. It is used in the source code of applications targeting Microsoft Windows and earlier IBM/Microsoft OS/2 operating systems, but its design does not limit its use to these environments; it can be used in any system supporting 32-bit integers.

  3. Segmentation fault - Wikipedia

    en.wikipedia.org/wiki/Segmentation_fault

    In computing, a segmentation fault (often shortened to segfault) or access violation is a fault, or failure condition, raised by hardware with memory protection, notifying an operating system (OS) the software has attempted to access a restricted area of memory (a memory access violation). On standard x86 computers, this is a form of general ...

  4. Handle (computing) - Wikipedia

    en.wikipedia.org/wiki/Handle_(computing)

    Handle (computing) In computer programming, a handle is an abstract reference to a resource that is used when application software references blocks of memory or objects that are managed by another system like a database or an operating system. A resource handle can be an opaque identifier, in which case it is often an integer number (often an ...

  5. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    printf. printf is a C standard library function that formats text and writes it to standard output. The name, printf is short for print formatted where print refers to output to a printer although the functions are not limited to printer output. The standard library provides many other similar functions that form a family of printf-like functions.

  6. WindowProc - Wikipedia

    en.wikipedia.org/wiki/WindowProc

    hwnd is a handle to the window to which the message was sent and uMsg identifies the actual message by its identifier, as specified in winuser.h. wParam and lParam are parameters whose meaning depends on the message. An application should identify the message and take the required action.

  7. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Template (C++) Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes.

  8. Symbol table - Wikipedia

    en.wikipedia.org/wiki/Symbol_table

    Symbol table. In computer science, a symbol table is a data structure used by a language translator such as a compiler or interpreter, where each identifier (or symbol), constant, procedure and function in a program's source code is associated with information relating to its declaration or appearance in the source.

  9. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    Declaration (computer programming) In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. [1] Declarations are most commonly used for functions, variables, constants, and classes, but can also be used for other entities such as enumerations and type ...