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Citadel is a computer game developed by Michael Jakobsen for the BBC Micro, and released by Superior Software in 1985. It was also ported to the Acorn Electron.Centred around a castle, this platform game with some puzzle-solving elements requires players to find five hidden crystals and return them to their rightful place.
Citadel is a two-player board game designed by Roy Goodman [2] and published by Fantasy Games Unlimited. The entire game is enclosed in a 14-page rulebook, which includes six double-sided 11 in × 8 in (280 mm × 200 mm) cardboard map sheets. Each map is marked with a 5 x 5 grid with pre-printed corridors and rooms
Citadels is a German-style card game, designed by Bruno Faidutti, originally published in French as Citadelles by MultiSim in 2000, illustrated by Julien Delval, Florence Magnin, Jean-Louis Mourier and Cyrille Daujean as graphic designer for the first edition.
Citadels was met with negative reception. It has a Metacritic score of 20. [3]Common complaints, [4] associated with Citadels, include "pathing" [clarification needed] issues, basic real-time strategy features missing or underdeveloped, basic commands are very unresponsive, tedious gameplay elements and poor tutorial and in-game instructions.
Citadel 2 is a BBC Micro game developed by Symo for Superior Software.The sequel to Citadel, it is a platform game with puzzle solving elements. Like the original, the game's plot involves finding five gems hidden in various locations in a large fort, together with areas outside it (including mines, three trees, a lodge and a floating sky castle) and destroying them in a teleporter hidden at ...
Cytadela or Citadel [1] is a 1995 first-person shooter developed by Virtual Design and published by Black Legend and Arrakis Software for the Amiga 500 and later. [2] [3] The game is set on a prison island in the middle of a prisoner revolt. [4] [5] The game received generally positive reviews in the Amiga press.
In Issue 77 of Campaign, Don Lowry called Citadel, "a very interesting, innovative and challenging tactical modern warfare game [...] That the combat system is innovative definitely follows from the complete lack of movement allowances in the game." [4] In Issue 33 of Moves, John Prados called the components "impressive". Looking at game ...
The game was reviewed in 1990 in Dragon #155 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. [1] Dave Arneson for Computer Gaming World called Citadel "very disappointing". The magazine liked its graphics and audio, but described the story as "run-of-the-mill" and the combat ...