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In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system.
Translation is done by shearing parallel to the xy plane, and rotation is performed around the z axis. To represent affine transformations with matrices, we can use homogeneous coordinates. This means representing a 2-vector (x, y) as a 3-vector (x, y, 1), and similarly for higher dimensions. Using this system, translation can be expressed with ...
Note that F is stable under the rotation q → p −1 qp and under the translation (1 + εr)(1 + εs) = 1 + ε(r + s) for any vector quaternions r and s. F is a 3-flat in the eight-dimensional space of dual quaternions. This 3-flat F represents space, and the homography constructed, restricted to F, is a screw displacement of space.
The first vector identifies the direction of the axis, and the second locates its position. The special case when the first vector is zero is interpreted as a pure translation in the direction of the second vector. A screw axis is associated with each pair of vectors in the algebra of screws, also known as screw theory. [3]
Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...
In mathematics, a transformation, transform, or self-map [1] is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. f: X → X. [ 2 ] [ 3 ] [ 4 ] Examples include linear transformations of vector spaces and geometric transformations , which include projective transformations , affine transformations , and ...
The transformation from a reference frame 1 to a reference frame 2 can be described with three translations Δx, Δy, Δz, three rotations Rx, Ry, Rz and a scale parameter μ. The Helmert transformation (named after Friedrich Robert Helmert , 1843–1917) is a geometric transformation method within a three-dimensional space .
Combining two equal glide plane operations gives a pure translation with a translation vector that is twice that of the glide reflection, so the even powers of the glide reflection form a translation group. In the case of glide-reflection symmetry, the symmetry group of an object contains a glide reflection and the group generated by it. For ...