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Resident Evil 2 [a] is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022. Versions for iOS, iPadOS, and macOS were released in December 2024.
Resident Evil 2 [b] is a 1998 survival horror video game developed and published by Capcom for the PlayStation.The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil.
It has become a popular meme in Resident Evil 2's remake to question the use of a USB dongle in the police station's S.T.A.R.S. office since the game takes place in 1998. The technology wasn't readily available at that level in the real world until at least a year later. [2]
Save Room – Organization Puzzle is a puzzle video game developed and published by Fractal Projects. It was released on April 28, 2022, for Windows [1] and simply as Save Room on November 11, 2022, for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch, where it was published by Ratalaika Games. [2]
Resident Evil sold 2.75 million copies within the United States alone, [4] and its success resulted in it becoming a major horror franchise encompassing video games, novelizations, and films. [1] The House of the Dead is also credited with introducing fast running zombies, distinct from Romero's classic slow zombies. [5]
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Ada Wong [a] is a character in Resident Evil (Biohazard in Japan), a survival horror video game series created by the Japanese company Capcom.Ada was first mentioned in the original Resident Evil (1996), before being introduced as a supporting character and antiheroine in Resident Evil 2 (1998).
Almost 2 million men and women who served in Iraq or Afghanistan are flooding homeward, profoundly affected by war. Their experiences have been vivid. Dazzling in the ups, terrifying and depressing in the downs. The burning devotion of the small-unit brotherhood, the adrenaline rush of danger, the nagging fear and loneliness, the pride of service.