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  2. Reverse-delete algorithm - Wikipedia

    en.wikipedia.org/wiki/Reverse-delete_algorithm

    The remaining sub-graph (g) produced by the algorithm is not disconnected since the algorithm checks for that in line 7. The result sub-graph cannot contain a cycle since if it does then when moving along the edges we would encounter the max edge in the cycle and we would delete that edge. Thus g must be a spanning tree of the main graph G.

  3. Topological sorting - Wikipedia

    en.wikipedia.org/wiki/Topological_sorting

    An alternative algorithm for topological sorting is based on depth-first search.The algorithm loops through each node of the graph, in an arbitrary order, initiating a depth-first search that terminates when it hits any node that has already been visited since the beginning of the topological sort or the node has no outgoing edges (i.e., a leaf node):

  4. Graph (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Graph_(abstract_data_type)

    In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics. A graph data structure consists of a finite (and possibly mutable) set of vertices (also called nodes or points ), together with a set of unordered pairs of these ...

  5. List of NP-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_NP-complete_problems

    Graph coloring [2] [3]: GT4 Graph homomorphism problem [3]: GT52 Graph partition into subgraphs of specific types (triangles, isomorphic subgraphs, Hamiltonian subgraphs, forests, perfect matchings) are known NP-complete. Partition into cliques is the same problem as coloring the complement of the given graph.

  6. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm is commonly used on graphs where the edge weights are positive integers or real numbers. It can be generalized to any graph where the edge weights are partially ordered, provided the subsequent labels (a subsequent label is produced when traversing an edge) are monotonically non-decreasing. [10] [11]

  7. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    In computer science, an array is a data structure consisting of a collection of elements (values or variables), of same memory size, each identified by at least one array index or key. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula.

  8. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    The dynamic array approach uses a variant of a dynamic array that can grow from both ends, sometimes called array deques. These array deques have all the properties of a dynamic array, such as constant-time random access , good locality of reference , and inefficient insertion/removal in the middle, with the addition of amortized constant-time ...

  9. Pathwidth - Wikipedia

    en.wikipedia.org/wiki/Pathwidth

    In their model, one forms a graph in which the vertices represent nets, and in which two vertices are connected by an edge if their nets both connect to the same module; that is, if the modules and nets are interpreted as forming the nodes and hyperedges of a hypergraph then the graph formed from them is its line graph.