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  2. Nightmare - Wikipedia

    en.wikipedia.org/wiki/Nightmare

    The prevalence of nightmares in children (5–12 years old) is between 20 and 30%, and for adults between 8 and 30%. [4] In common language, the meaning of nightmare has extended as a metaphor to many bad things, such as a bad situation or a scary monster or person.

  3. The Game (mind game) - Wikipedia

    en.wikipedia.org/wiki/The_Game_(mind_game)

    The origins of The Game are uncertain. The most common hypothesis is that The Game derives from another mental game, Finchley Central.While the original version of Finchley Central involves taking turns to name stations, in 1976, members of the Cambridge University Science Fiction Society (CUSFS) developed a variant wherein the first person to think of the titular station loses.

  4. Woke Up in a Panic? These Are the 10 Most Common Nightmares ...

    www.aol.com/woke-panic-10-most-common-154500631.html

    A recent study reveals the horrors of what Americans dream about.

  5. Oneirophobia - Wikipedia

    en.wikipedia.org/wiki/Oneirophobia

    Oneirophobia (from Greek όνειρο (oneiro), meaning "dream", and φόβος (), meaning "fear") is the fear of dreams.It is discussed in The Dream Frontier, a book by Mark Blechner, a neuro-psychoanalyst at the William Alanson White Institute.

  6. Nightmare disorder - Wikipedia

    en.wikipedia.org/wiki/Nightmare_disorder

    The nightmares usually occur during the REM stage of sleep, and the person who experiences the nightmares typically remembers them well upon waking. [2] More specifically, nightmare disorder is a type of parasomnia , a subset of sleep disorders categorized by abnormal movement or behavior or verbal actions during sleep or shortly before or after.

  7. Boundaries of the mind - Wikipedia

    en.wikipedia.org/wiki/Boundaries_of_the_mind

    Boundaries of the mind refers to a postulated personality trait concerning the degree of separateness ("thickness") or connection ("thinness") between mental functions and processes. Thin boundaries have been linked with open-mindedness, sensitivity , vulnerability , creativity , and artistic ability. [ 1 ]

  8. Mind games - Wikipedia

    en.wikipedia.org/wiki/Mind_games

    In intimate relationships, mind games can be used to undermine one partner's belief in the validity of their own perceptions. [5] Personal experience may be denied and driven from memory, [6] and such abusive mind games may extend to the denial of the victim's reality, social undermining, and downplaying the importance of the other partner's concerns or perceptions. [7]

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