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  2. Prodigy Education - Wikipedia

    en.wikipedia.org/wiki/Prodigy_Education

    https://prodigygame.com. Prodigy Education, Inc., formerly Prodigy Game, is an educational technology company focused on game-based learning. Its co-CEOs and founders are Alex Peters and Rohan Mahimker. [1] It is the developer of the 2011 and 2022 Prodigy Math, a roleplaying game where players solve math problems to participate in battles and ...

  3. Blaster Learning System - Wikipedia

    en.wikipedia.org/wiki/Blaster_Learning_System

    Math Blaster! 1983. The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and ...

  4. Zearn - Wikipedia

    en.wikipedia.org/wiki/Zearn

    Its online program, Zearn Math, was founded in 2012 [1] and tries to help school students [2] explore and make sense of mathematical concepts. [1] The organization develops digital lessons and curriculum for teachers, school districts and state education agencies and provides data on math learning. [3]

  5. JumpStart Advanced 2nd Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Advanced_2nd_Grade

    JumpStart Advanced 2nd Grade is a personal computer game created by Knowledge Adventure. It replaced the previous JumpStart 2nd Grade released in 1996. As its name suggests, it was made to teach second grade students. From 2003–2008, it was distributed as the "Fundamentals" disc in a 3- or 4-disc package of the same name, though recently a ...

  6. Math Blaster! - Wikipedia

    en.wikipedia.org/wiki/Math_Blaster!

    Math Blaster! Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded ...

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

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