Search results
Results from the WOW.Com Content Network
convert a double to a float: d2i 8e 1000 1110 value → result convert a double to an int d2l 8f 1000 1111 value → result convert a double to a long dadd 63 0110 0011 value1, value2 → result add two doubles daload 31 0011 0001 arrayref, index → value load a double from an array dastore 52 0101 0010 arrayref, index, value →
In a hexadecimal system, there are 16 digits, 0 through 9 followed, by convention, with A through F. That is, a hexadecimal "10" is the same as a decimal "16" and a hexadecimal "20" is the same as a decimal "32". An example and comparison of numbers in different bases is described in the chart below.
In this example, the glyph is 8 pixels wide, so the bit string is 32 hexadecimal digits long. The bit string begins with 8 zeros, so the top 4 rows will be empty (2 hexadecimal digits per 8 bit byte, with 8 bits per row for an 8 pixel-wide glyph). The bit string also ends with 4 zeros, so the bottom 2 rows will be empty.
The best-known is the string "From " (including trailing space) at the beginning of a line, used to separate mail messages in the mbox file format. By using a binary-to-text encoding on messages that are already plain text, then decoding on the other end, one can make such systems appear to be completely transparent .
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.
Unicode characters are distinguished by code points, which are conventionally represented by "U+" followed by four, five or six hexadecimal digits, for example U+00AE or U+1D310. Characters in the Basic Multilingual Plane (BMP), containing modern scripts – including many Chinese and Japanese characters – and many symbols, have a 4-digit code.
MPEG Program Stream (MPEG-1 Part 1 (essentially identical) and MPEG-2 Part 1) 00 00 01 B3 ␀␀␁³: 0 mpg mpeg MPEG-1 video and MPEG-2 video (MPEG-1 Part 2 and MPEG-2 Part 2) 66 74 79 70 69 73 6F 6D: ftypisom: 4 mp4 ISO Base Media file (MPEG-4) 66 74 79 70 4D 53 4E 56: ftypMSNV: 4 mp4 MPEG-4 video file 78 01: x␁ 0 zlib No Compression (no ...