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The SymChk.exe utility can be used to verify symbols and to build a local symbol cache in a convenient, supposedly non-invasive way. This utility is included with the Debugging Tools for Windows. Visual Studio 2005 and later can be set up to use the Microsoft Symbol Server. [1] The symbol server technology is built into Debugging Tools for Windows.
A debug symbol is a special kind of symbol that attaches additional information to the symbol table of an object file, such as a shared library or an executable.This information allows a symbolic debugger to gain access to information from the source code of the binary, such as the names of identifiers, including variables and routines.
32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).
Program database (PDB) is a file format (developed by Microsoft) for storing debugging information about a program (or, commonly, program modules such as a DLL or EXE). PDB files commonly have a .pdb extension. A PDB file is typically created from source files during compilation.
The nm command identifies weak symbols in object files, libraries, and executables. On Linux a weak function symbol is marked with "W" if a weak default definition is available, and with "w" if it is not. Weakly defined variable symbols are marked with "V" and "v". On Solaris "nm" prints "WEAK" instead of "GLOB" for a weak symbol.
In computer programming, unreachable code is part of the source code of a program which can never be executed because there exists no control flow path to the code from the rest of the program. [ 1 ] Unreachable code is sometimes also called dead code , [ 2 ] [ 3 ] although dead code may also refer to code that is executed but has no effect on ...
In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation.
an atom is either a number or a symbol; a number is an unbroken sequence of one or more decimal digits, optionally preceded by a plus or minus sign; a symbol is a letter followed by zero or more of any characters (excluding whitespace); and; a list is a matched pair of parentheses, with zero or more expressions inside it.