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  2. 6-3-5 Brainwriting - Wikipedia

    en.wikipedia.org/wiki/6-3-5_Brainwriting

    6-3-5 Brainwriting is a particular form of brainstorming through the medium of graphics; [3] in particular, it is classified under the intuitive and progressive methodologies as it involves driving inspiration from other members in a cyclical way. [4]

  3. Brainstorming - Wikipedia

    en.wikipedia.org/wiki/Brainstorming

    Brainstorming is a creativity technique in which a group of people interact to suggest ideas spontaneously in response to a prompt. Stress is typically placed on the volume and variety of ideas, including ideas that may seem outlandish or "off-the-wall".

  4. Collaborative writing - Wikipedia

    en.wikipedia.org/wiki/Collaborative_writing

    In 2012, Bill Tomlinson and colleagues provided the first extensive discussion of the experiential aspects of large-scale collaborative research by documenting the collaborative development process of an academic paper written by a collective of thirty authors; their work identifies key tools and techniques that would be necessary or useful to ...

  5. Project management - Wikipedia

    en.wikipedia.org/wiki/Project_management

    Project management is the process of supervising the work of a team to achieve all project goals within the given constraints. [1] This information is usually described in project documentation, created at the beginning of the development process.

  6. Applied Imagination - Wikipedia

    en.wikipedia.org/wiki/Applied_Imagination

    The all-importance of imagination; Indispensability of creativity in science; Careers depend largely on creativity; Creativity in leadership and professions; Imagination can improve personal relations; Universality of imaginative talent; Ways by which creativity can be developed; Our new environment - its effect on creativity

  7. Six Thinking Hats - Wikipedia

    en.wikipedia.org/wiki/Six_Thinking_Hats

    This metaphor of using an imaginary hat or cap as a symbol for a different thinking direction was first mentioned by De Bono as early as 1971 in his book "Lateral Thinking for Management" when describing a brainstorming framework. [2] These metaphors allow for a more complete and elaborate segregation of the thinking directions.

  8. Scenario planning - Wikipedia

    en.wikipedia.org/wiki/Scenario_planning

    Important and uncertain This step is, though, also one of selection – since only the most important factors will justify a place in the scenarios. The 80:20 Rule here means that, at the end of the process, management's attention must be focused on a limited number of most important issues.

  9. Computer supported brainstorming - Wikipedia

    en.wikipedia.org/wiki/Computer_supported...

    In traditional group brainstorming all members of a team are present in the same physical location and their interaction is defined by a selected protocol. Proponents such as Gallupe et al. argue that electronic brainstorming eliminates many of the problems of standard brainstorming, including production blocking (i.e. group members must take turns to express their ideas) [2] and evaluation ...