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  2. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  3. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.

  4. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible. Check the return value of all non-void functions, or cast to void to indicate the return value is useless. Use the preprocessor sparingly. Limit pointer use to a single dereference, and do not use function pointers.

  5. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Such a variable can be address without an explicit pointer reference (xxx=1;, or may be addressed with an explicit reference to the default locator (ppp), or to any other pointer (qqq->xxx=1;). Pointer arithmetic is not part of the PL/I standard, but many compilers allow expressions of the form ptr = ptr±expression.

  6. Indirection - Wikipedia

    en.wikipedia.org/wiki/Indirection

    In computer programming, an indirection (also called a reference) is a way of referring to something using a name, reference, or container instead of the value itself. The most common form of indirection is the act of manipulating a value through its memory address. For example, accessing a variable through the use of a pointer.

  7. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    If an object reliably has a pointer at a certain location, the reference count can be stored in the unused bits of the pointer. For example, each object in Objective-C has a pointer to its class at the beginning of its memory; on the ARM64 architecture using iOS 7, 19 unused bits of this class pointer are used to store the object's reference count.

  8. Platform Invocation Services - Wikipedia

    en.wikipedia.org/wiki/Platform_Invocation_Services

    By using C++/CLI, an application may simultaneously use the managed heap (by way of tracking pointers) and any native memory region, without the explicit declaration. (Implicit) (Implicit) A primary benefit in this case being, if underlying native data structures change, so long as the naming is compatible, a breaking change is avoided.

  9. Reference (computer science) - Wikipedia

    en.wikipedia.org/wiki/Reference_(computer_science)

    However, also due to this relationship, pointers require a strong understanding by the programmer of the details of memory architecture. Because pointers store a memory location's address, instead of a value directly, inappropriate use of pointers can lead to undefined behavior in a program, particularly due to dangling pointers or wild pointers.