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  2. Daikatana - Wikipedia

    en.wikipedia.org/wiki/Daikatana

    Daikatana v1.3 (also referred to as the "1.3 patch" [93] [94]) is an unofficial patch project started by modder and IT professional Frank Sapone and other modders. [ 94 ] Upon request, Romero sent the complete source code for version 1.2 of the game to Sapone.

  3. Talk:Daikatana/Archive 1 - Wikipedia

    en.wikipedia.org/wiki/Talk:Daikatana/Archive_1

    Readers of this page are welcome to comment on this redirect at Wikipedia:Redirects for discussion/Log/2024 April 25 § 1.3 patch until a consensus is reached. cogsan (nag me) (stalk me) 18:53, 25 April 2024 (UTC)

  4. Unofficial patch - Wikipedia

    en.wikipedia.org/wiki/Unofficial_patch

    Sometimes the source code is released intentionally, [14] [15] [16] sometimes by leaking [17] [18] [19] or mistake, [20] such as what happened with the game engine of the Thief series. [ 21 ] [ 22 ] Sometimes fans even completely reverse-engineer source code from the original program binary . [ 23 ]

  5. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    He co-founded a new studio, Ion Storm, and directed the FPS Daikatana (2000), which was a critical and commercial failure. Romero departed Ion Storm in 2001. Romero departed Ion Storm in 2001. In July 2001, he and another former id employee, Tom Hall , founded Monkeystone Games to develop games for mobile devices .

  6. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Following the closure of Ion Storm the source code to Daikatana was released to a select group of modders by John Romero, leading the version 1.3 patch, which also ported the game to MacOS, Linux and FreeBSD. [72] Some online video games are made playable after their discontinuation by modders.

  7. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    Daikatana: Dark and Light: Darkness Within: In Pursuit of Loath Nolder: Dark Vengeance: X Day of Defeat: X Demolition Racer: X Descent 3: X Descent 4: X Descent Freespace: X Deus Ex: X Diablo II: X X * Supported by ALchemy Die Hard Trilogy 2: Viva Las Vegas: X Divine Divinity: Dogs of War: Battle on Primus IV: X Doom 3: X Patch 1.3 * Supported ...

  8. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  9. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    [44] [45] Other projects include Yamagi Quake II, [46] ioquake3, [47] [48] and dhewm3, [49] which maintain the goal of cleaning up the source code, adding features and fixing bugs. Even earlier id Software code, namely for Hovertank 3D and Catacomb 3D, was released in June 2014 by Flat Rock Software. [50]