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Densetsu no Stafy [a] is a platform video game developed by Tose and published by Nintendo for the Game Boy Advance system exclusively in Japan on September 6, 2002. It is the first game in the series The Legendary Starfy .
The manga series later got a sequel titled Densetsu no Stafy R [d]. It is based on the same video game series as Densetsu no Stafy, specifically Densetsu no Stafy 4. This manga is also titled Densetsu no Stafy Returns. [e] It was serialized in CoroCoro Comic from its April 2006 issue to April 2008 issue. A single volume was released on July 28 ...
Densetsu no Stafy 3 [b] is a platforming video game developed by Tose and published by Nintendo for the Game Boy Advance only in Japan on August 5, 2004. It is the third game in The Legendary Starfy series, as well as the third and last title of the series developed and released for the Game Boy Advance.
The Legendary Starfy, known as Densetsu no Stafī: Taiketsu! Daīru Kaizokudan [a] in Japan, is a 2008 platform video game developed by Tose and published by Nintendo for the Nintendo DS handheld video game console. It is the fifth game in The Legendary Starfy video game series. On June 8, 2009, the game became the first in the series to be ...
Densetsu no Stafy 4 [a] is a platform video game developed by Tose and published by Nintendo for the Nintendo DS. It is the fourth game in The Legendary Starfy series. As with the other games in the series, Densetsu no Stafy 4 features Stafy, known as Starfy in Western regions, as the main character.
Densetsu no Stafy 2 [b] is a platform video game developed by Tose and published by Nintendo for the Game Boy Advance in Japan on September 5, 2003. [1] It is the second game in The Legendary Starfy series.
Whoopi Goldberg and “The View” co-hosts came to Travis Kelce’s defense ahead of Super Bowl LIX, where the Kansas City Chiefs tight end will be facing off against the Philadelphia Eagles.
Densetsu no Stafy: Early prototyping for the first entry in Tose's The Legendary Starfy series began on the Game Boy in 1995, but was put on hold before being resuming in 1998, moving the project to Game Boy Color. In 1999, the team was asked to shift development once again to the Game Boy Advance, for which it released in 2002.