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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.

  3. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  4. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    where is the initial velocity, is the launch angle and is the acceleration due to gravity as a positive value. The expression can be obtained by evaluating the arc length integral for the height-distance parabola between the bounds initial and final displacement (i.e. between 0 and the horizontal range of the projectile) such that:

  5. Gurney equations - Wikipedia

    en.wikipedia.org/wiki/Gurney_equations

    This is due to offsetting errors in the simplified model. Ignoring rarefaction waves in the detonation gases causes the calculated velocity to be too high; the assumption of an initial constant gas density rather than the actual one of the gases being densest next the accelerated layer causes the value to be low, cancelling each other out.

  6. Ballistic coefficient - Wikipedia

    en.wikipedia.org/wiki/Ballistic_coefficient

    Siacci found that within a low-velocity restricted zone, projectiles of similar shape, and velocity in the same air density behave similarly; or . Siacci used the variable for ballistic coefficient. Meaning, air density is the generally the same for flat-fire trajectories, thus sectional density is equal to the ballistic coefficient and air ...

  7. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    The initial velocity, v i, is the speed at which said object is launched from the point of origin. The initial angle , θ i , is the angle at which said object is released. The g is the respective gravitational pull on the object within a null-medium.

  8. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  9. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.