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  2. Category:Board games introduced in the 1970s - Wikipedia

    en.wikipedia.org/wiki/Category:Board_games...

    View history; General ... Get shortened URL; Download QR code; Print/export Download as PDF; Printable version; ... Board games introduced in the 1970s.

  3. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    Invicta purchased all the rights to the game, and the founder, Edward Jones-Fenleigh, refined the game further. It was released in 1971–2. [1] [2] [3] The game is based on a paper and pencil game called Bulls and Cows. A computer adaptation was run in the 1960s on Cambridge University’s Titan computer system, where it was called 'MOO'. This ...

  4. Category:Board games introduced in 1970 - Wikipedia

    en.wikipedia.org/wiki/Category:Board_games...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  5. 3M bookshelf game series - Wikipedia

    en.wikipedia.org/wiki/3M_bookshelf_game_series

    The 3M bookshelf game series is a set of strategy and economic games published in the 1960s and early 1970s by 3M Corporation. The games were packaged in leatherette-look large hardback book size boxes in contrast to the prevalent wide, flat game boxes.

  6. Mystery Date (game) - Wikipedia

    en.wikipedia.org/wiki/Mystery_Date_(game)

    Mystery Date game board, 1965. Mystery Date can be played with two, three, or four players. The object of the game is to acquire a desirable date, while avoiding the "dud". [1] [2] Players acquire cards to assemble outfits in four different colors by rolling a die to move around the board, then drawing, discarding, or trading cards as dictated by the spaces where they land.

  7. 1970 in games - Wikipedia

    en.wikipedia.org/wiki/1970_in_games

    View history; General What links here; ... This page lists board and card games, ... 1970 in games. 1 language ...

  8. Blacks & Whites - Wikipedia

    en.wikipedia.org/wiki/Blacks_&_Whites

    According to Wired writer Sebastian Skov Andersen, Blacks & Whites "was popular as an educational tool to teach people about privilege from a young age". [2] Writing for Simulation & Games, E. O. Schild described Blacks & Whites as a "poor game" and an "occasion for role-play", [1] while also remarking that "the weakness in the basic game structure outweighs the potential strength of the good ...

  9. The Great Train Robbery (board game) - Wikipedia

    en.wikipedia.org/wiki/The_Great_Train_Robbery...

    The game itself took three days and three nights for Bruce Halpenny to design, and then three years to bring onto the market. [2] The famous train artist David Weston was commissioned by Bruce Halpenny to paint the box. [1] The board of the game was original, [2] which made a change from most board games that tend to be adaptations of other ...

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