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Scientific visualization (also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. [2] It is also considered a subset of computer graphics, a branch of computer science. The purpose of scientific visualization is to graphically illustrate scientific data to enable ...
Scientific modelling is an activity that produces models representing empirical objects, phenomena, and physical processes, to make a particular part or feature of the world easier to understand, define, quantify, visualize, or simulate. It requires selecting and identifying relevant aspects of a situation in the real world and then developing ...
Like CIFAR-10, above, but 100 classes of objects are given. Classes labelled, training set splits created. 60,000 Images Classification 2009 [18] [36] A. Krizhevsky et al. CINIC-10 Dataset A unified contribution of CIFAR-10 and Imagenet with 10 classes, and 3 splits. Larger than CIFAR-10. Classes labelled, training, validation, test set splits ...
In mathematics and computer science, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines).
A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.
An object graph is a view of an object system at a particular point in time. Unlike a normal data model such as a Unified Modeling Language (UML) class diagram, which details the relationships between classes, the object graph relates their instances. Object diagrams are subsets of the overall object graph.
For example, visualization of a 3D scalar field may be implemented using iso-surfaces for field distribution and textures for the gradient of the field. [10] Examples of such visual formats are sketches, diagrams, images, objects, interactive visualizations, information visualization applications, and imaginary visualizations as in stories.
The objects in 3D computer graphics are often referred to as 3D models. Unlike the rendered image, a model's data is contained within a graphical data file. A 3D model is a mathematical representation of any three-dimensional object; a model is not technically a graphic until it is displayed.