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  2. Missionaries and cannibals problem - Wikipedia

    en.wikipedia.org/wiki/Missionaries_and_cannibals...

    The missionaries and cannibals problem, and the closely related jealous husbands problem, are classic river-crossing logic puzzles. [1] The missionaries and cannibals problem is a well-known toy problem in artificial intelligence, where it was used by Saul Amarel as an example of problem representation. [2] [3]

  3. File:Non-Programmer's Tutorial for Python 3.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Non-Programmer's...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. River crossing puzzle - Wikipedia

    en.wikipedia.org/wiki/River_crossing_puzzle

    This is similar to the missionaries and cannibals problem, in which three missionaries and three cannibals must cross the river, with the constraint that at any time when both missionaries and cannibals are standing on either bank, the cannibals on that bank may not outnumber the missionaries. The bridge and torch problem. Propositio de viro et ...

  5. Toy problem - Wikipedia

    en.wikipedia.org/wiki/Toy_problem

    Vacuum World, a shortest path problem in which the goal is to vacuum up all the pieces of dirt. In scientific disciplines, a toy problem [1] [2] or a puzzlelike problem [3] is a problem that is not of immediate scientific interest, yet is used as an expository device to illustrate a trait that may be shared by other, more complicated, instances of the problem, or as a way to explain a ...

  6. Wolf, goat and cabbage problem - Wikipedia

    en.wikipedia.org/wiki/Wolf,_goat_and_cabbage_problem

    In the earliest known occurrence of this problem, in the medieval manuscript Propositiones ad Acuendos Juvenes, the three objects are a wolf, a goat, and a cabbage, but other cosmetic variations of the puzzle also exist, such as: wolf, sheep, and cabbage; [4] [2], p. 26 fox, chicken, and grain; [5] fox, goose and corn; [6] and panther, pig, and ...

  7. Jealous husbands problem - Wikipedia

    en.wikipedia.org/?title=Jealous_husbands_problem&...

    Download QR code; Print/export ... Appearance. move to sidebar hide. From Wikipedia, the free encyclopedia. Redirect page. Redirect to: Missionaries and cannibals ...

  8. Soar (cognitive architecture) - Wikipedia

    en.wikipedia.org/wiki/Soar_(cognitive_architecture)

    Soar [1] is a cognitive architecture, [2] originally created by John Laird, Allen Newell, and Paul Rosenbloom at Carnegie Mellon University.. The goal of the Soar project is to develop the fixed computational building blocks necessary for general intelligent agents – agents that can perform a wide range of tasks and encode, use, and learn all types of knowledge to realize the full range of ...

  9. General Problem Solver - Wikipedia

    en.wikipedia.org/wiki/General_Problem_Solver

    General Problem Solver (GPS) is a computer program created in 1957 by Herbert A. Simon, J. C. Shaw, and Allen Newell (RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the GPS works with means–ends analysis .