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  2. Immaterial and Missing Power - Wikipedia

    en.wikipedia.org/wiki/Immaterial_and_Missing_Power

    Unlike the main Touhou games, which were written developed entirely by ZUN, the dialogue, character sprites, and ending artwork in Immaterial and Missing Power are drawn by alphes, an artist at Twilight Frontier. ZUN was responsible for character design, the plot, stage design, system graphics, Spell Card naming, and a portion of the soundtrack ...

  3. Sprite comic - Wikipedia

    en.wikipedia.org/wiki/Sprite_comic

    The 1998 webcomic Neglected Mario Characters was the first sprite comic to appear on the internet, [1] though Bob and George was the first sprite comic to gain widespread popularity. Starting its run in 2000, Bob and George utilizes sprites from the Mega Man series of games, with most of the characters being taken directly from the games.

  4. Military Madness - Wikipedia

    en.wikipedia.org/wiki/Military_Madness

    Military Madness is a science fiction-themed turn-based strategy game where players assume command of the Allied-Union across sixteen increasingly difficult maps that take place at the Moon in 2089, each one giving a pre-determined set number of units to use, on a desperate offense against the Axis-Xenon Empire before they launch their doomsday weapon S.A.M. (Supreme Atomic Missile) to ...

  5. Strife (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Strife_(1996_video_game)

    Strife ' s gameplay is standard for the first-person shooter genre; the action is observed from the protagonist's viewpoint, and most of the game involves combat with the Order's infantry and war robots. [2] The main character begins with just a dagger, but more powerful weapons, such as a crossbow or a flamethrower can be found throughout the ...

  6. Eradicator (video game) - Wikipedia

    en.wikipedia.org/wiki/Eradicator_(video_game)

    The game was originally conceived by Joe Ybarra's Creative Insights as "Marble Madness with a 3rd-person view" with the player character being a frog, but this was scrapped in favour of the final darker design upon the project's purchase by Accolade. This brought about the game's conversion to first-person primacy, although the original wholly ...

  7. List of Asterix games - Wikipedia

    en.wikipedia.org/wiki/List_of_Asterix_games

    Based on Asterix and the Black Gold, the game came free with the April edition of the German Commodore 64 magazine 64'er. [6] Asterix and the Magic Carpet: Commodore 64, Amiga 500, Atari ST, PC: Coktel Vision 1987 Asterix Chez Rahàzade: Amstrad CPC: Coktel Vision 1988 CPC version of Magic Carpet. Asterix: Operation Getafix: Amiga 500, Atari ST, PC

  8. Dark Ages (1999 video game) - Wikipedia

    en.wikipedia.org/wiki/Dark_Ages_(1999_video_game)

    The archetypal fighting class is the Warrior. Warriors excel in hand-to-hand combat and gain the most armor value from their class-specific armors. They have a small selection of shields and one-handed weapons which only warrior may use and a selection of two handed weapons. This class gains the benefit of the most instant melee skills.

  9. X-Men: Reign of Apocalypse - Wikipedia

    en.wikipedia.org/wiki/X-Men:_Reign_of_Apocalypse

    X-Men: Reign of Apocalypse is a side-scrolling action beat 'em up with 12 distinct levels. Each level has waves of enemies plus a mutant boss who all must be defeated to progress to the next stage.