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  2. Voice chat in online gaming - Wikipedia

    en.wikipedia.org/wiki/Voice_chat_in_online_gaming

    The widespread adoption of voice chat in online gaming has also led to several negative consequences. While voice chat has become a big hit in console games, [3] it also leads to problems such as griefing, cyberbullying, harassment, and scams. [9] [10] Voice chat has enabled a new level of toxicity and harassment in online gaming communities ...

  3. Guilded - Wikipedia

    en.wikipedia.org/wiki/Guilded

    Guilded is a VoIP, instant messaging, and digital distribution platform designed by Guilded Inc. and was bought by Roblox Corporation on August 16, 2021 for $90M. [1] Guilded is based in San Francisco. [2] Users communicate with voice calls, video calls, text messaging, media and files in private chats or as part of communities called "servers ...

  4. Super Smash Flash - Wikipedia

    en.wikipedia.org/wiki/Super_Smash_Flash

    Super Smash Flash is a series of fighting browser games published by McLeodGaming, led by Gregory McLeod under the alias Cleod9. It is based on the Super Smash Bros series. [2] The original Super Smash Flash is based specifically on Super Smash Bros. Melee. Its follow-up, also considered a reboot, is Super Smash Flash 2.

  5. OpenAI releases Sora, the video generator that it said was ...

    www.aol.com/openai-releases-sora-video-generator...

    OpenAI has released Sora, the video creation tool that it initially suggested may be too powerful to safely unleash. But the one specific feature of the system that had generated the most ...

  6. Proximity chat - Wikipedia

    en.wikipedia.org/wiki/Proximity_chat

    In 2021, the children's game platform Roblox introduced a proximity chat feature for verified users over the age of 13. This feature prompted complaints by privacy advocates, since verification involves submitting a selfie and government issued ID to the company, which has a prior history of data leaks .

  7. Super Street Fighter II - Wikipedia

    en.wikipedia.org/wiki/Super_Street_Fighter_II

    Super Street Fighter II: The New Challengers [a] is a 1993 fighting game developed and published by Capcom for arcades.It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II Turbo (1992).

  8. Wonderful Everyday - Wikipedia

    en.wikipedia.org/wiki/Wonderful_Everyday

    The game requires minimal interaction from the player, as the duration of the game is spent on reading the text that appears onscreen; this text represents either dialogue between the various characters, narration, or the inner thoughts of the protagonist. A number of choices exist, some of which determine the plot branch on which a story ...

  9. AI just took another huge step: Sam Altman debuts OpenAI’s ...

    www.aol.com/finance/openai-sora-text-video-tool...

    Any fears that OpenAI had lost its magic after November’s crisis over the firing (and subsequent rehiring) of Sam Altman look like they can now be emphatically put to bed.