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Fallout 76 is an action role-playing game that can be played from either a first-person or third-person perspective. [3]: 10 Set in the Appalachian region of West Virginia, the player controls a character who leaves a fallout shelter 25 years after a nuclear war left much of the United States decimated. [4]
In Fallout Shelter, the player builds and manages their own vault. [35] In Fallout 76, which takes place in West Virginia, the player is an inhabitant of Vault 76, [36] one of the 17 "control" vaults. According to a log in Fallout 3, one of the workers for Vault 76, the assistant CEO of Vault-Tec, was kidnapped by aliens. [37]
Fallout 76 and Fallout Shelter were exclusives to the launcher before eventually released on Steam. [65] In 2022, Bethesda shut down the launcher. The launcher was mostly met with negative reception. [66] [67] [68] PC Gamer said that "Bethesda's launcher seems to be designed more as a pretty interface to purchase Bethesda's games than a way of ...
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Many critics noted its similarity to Fallout games. Sam Machkovech from Ars Technica wrote that the game was a "dizzying, dense shot at reclaiming the indisputable glory of Fallout: New Vegas". [84] Adam Rosenberg from Mashable also remarked that The Outer Worlds was essentially a Fallout game but one with its own distinct sense of identity. [85]
This is an accepted version of this page This is the latest accepted revision, reviewed on 2 March 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...
Fallout is a role-playing video game.The player begins by selecting one of three characters, or one with player-customized attributes. [2] The protagonist, known as the Vault Dweller, [b] has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. [6]
The mod was designed to include player versus player encounters, but generally these events were infrequent due to the size of the game's map and the persistence of the game world. [13] This led to the development of game mods that sacrificed DayZ open-endedness in favor of focusing on more frequent hostile interactions between players to ...