Search results
Results from the WOW.Com Content Network
The "Point" message defines two mandatory data items, x and y. The data item label is optional. Each data item has a tag. The tag is defined after the equal sign. For example, x has the tag 1. The "Line" and "Polyline" messages, which both use Point, demonstrate how composition works in Protocol Buffers.
^ PHP will unserialize any floating-point number correctly, but will serialize them to their full decimal expansion. For example, 3.14 will be serialized to 3.140 000 000 000 000 124 344 978 758 017 532 527 446 746 826 171 875 .
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...
In computer science, a container is a class or a data structure [1] [2] whose instances are collections of other objects. In other words, they store objects in an organized way that follows specific access rules. The size of the container depends on the number of objects (elements) it contains.
Object storage (also known as object-based storage [1] or blob storage) is a computer data storage approach that manages data as "blobs" or "objects", as opposed to other storage architectures like file systems, which manage data as a file hierarchy, and block storage, which manages data as blocks within sectors and tracks. [2]
The blob URI scheme, also known as an object URL, is a Uniform Resource Identifier (URI) ...
Some notable users of FlatBuffers: Cocos2d-x, the popular free-software 2-D game programming library, uses FlatBuffers to serialize all of its game data. [7]Facebook Android Client uses FlatBuffers for disk storage and communication with Facebook servers.
A block of data of size 2 (n+1) − 1 always has one sub-block of size 2 n aligned on 2 n bytes. This is how a dynamic allocator that has no knowledge of alignment, can be used to provide aligned buffers, at the price of a factor two in space loss.