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  2. Import and export of data - Wikipedia

    en.wikipedia.org/wiki/Import_and_export_of_data

    The import and export of data is the automated or semi-automated input and output of data sets between different software applications.It involves "translating" from the format used in one application into that used by another, where such translation is accomplished automatically via machine processes, such as transcoding, data transformation, and others.

  3. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot contains an animation system with a GUI for skeletal animation, blending, animation trees, morphing, and real-time cutscenes. Almost any variable defined or created on a game entity can be animated. [37] Godot has its own in-house physics engine, and as of Godot 4.x allows third parties to integrate their own physics via GDExtension.

  4. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    For data requests that fall between the table's samples, an interpolation algorithm can generate reasonable approximations by averaging nearby samples." [8] In data analysis applications, such as image processing, a lookup table (LUT) can be used to transform the input data into a more desirable output format. For example, a grayscale picture ...

  5. Help:Export - Wikipedia

    en.wikipedia.org/wiki/Help:Export

    A checkbox in the Special:Export interface selects whether to export the full history (all versions of an article) or the most recent version of articles. A maximum of 1000 revisions are returned; other revisions can be requested as detailed in MW:Parameters to Special:Export.

  6. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  7. Decision table - Wikipedia

    en.wikipedia.org/wiki/Decision_table

    Decision tables are a concise visual representation for specifying which actions to perform depending on given conditions. Decision table is the term used for a Control table or State-transition table in the field of Business process modeling; they are usually formatted as the transpose of the way they are formatted in Software engineering.

  8. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    For example, applications developed for macOS and GNOME are supposed to place the most important button on the right-hand side of a window or dialog, whereas Microsoft Windows and KDE have the opposite convention. Though many of these differences are subtle, a cross-platform application which does not conform to these conventions may feel ...

  9. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The Game Creators Ltd (TGC; formerly Dark Basic Software Limited) is a British software house based in Macclesfield, Cheshire, England, which specialises in software for video game development, originally for the Microsoft Windows platform. [1]