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For Assassin's Creed Unity there has been a similar upgrade, advanced control mechanics with physically based rendering (PBR) being the stand-out addition, enabling materials, objects and surfaces to look and react more realistically to lighting, shading and shadowing. Furthermore, the global illumination system is now more realistic with the ...
This was largely a response to the tepid sales of Assassin's Creed Syndicate, and the troubled launch of Assassin's Creed Unity, which was plagued with technical issues when it was released in 2014. Announced at E3 2017 , Origins was released on October 27, 2017, for PlayStation 4 , Windows , and Xbox One , and for Stadia on December 15, 2020.
Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna.
The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March 2010 rendered Silent Hunter 5 and Assassin's Creed II unplayable for several days. [16] The always-on requirement was quietly lifted for existing Uplay games towards the end of 2010, being changed to a single validation on game launch. [17]
Assassin's Creed Origins logo. Assassin's Creed Origins is a soft reboot of the franchise, and was released in October 2017 for the PlayStation 4, Xbox One and Windows, [47] and in December 2020 for the Stadia. The game introduces a new protagonist in the modern-day, Layla Hassan, and explores the origins of the Assassin Brotherhood and their ...
As of November 2024, Windows 11, accounting for 35% of Windows installations worldwide, [185] is the second most popular Windows version in use, with its predecessor Windows 10 still being the most used version in virtually all countries (with Guyana being an exception, where Windows 11 is the most used [186]), having over 2 times the market ...
Assassin's Creed Freedom Cry: 2014 Ubisoft Quebec: Ubisoft: Assassin's Creed Mirage: 2023 Ubisoft Bordeaux: Ubisoft: Assassin's Creed Odyssey: 2018 Ubisoft Quebec: Ubisoft: Assassin's Creed Origins: 2017 Ubisoft Montreal: Ubisoft: Assassin's Creed: Revelations: 2011 Ubisoft Montreal: Ubisoft: Assassin's Creed Rogue: 2015 Ubisoft Sofia: Ubisoft ...
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor. [155]