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  2. List of version-control software - Wikipedia

    en.wikipedia.org/wiki/List_of_version-control...

    StarTeam [proprietary, client-server] – coordinates and manages software delivery process by Micro Focus, formerly Borland; centralized control of digital assets and activities; Subversion (SVN) [open, client-server] – versioning control system inspired by CVS [7] Surround SCM [proprietary, client-server] – version control tool by Seapine ...

  3. Unity Version Control - Wikipedia

    en.wikipedia.org/wiki/Unity_Version_Control

    Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 5.0 offered real-time global illumination, light mapping previews, Unity Cloud, a new audio system, and the Nvidia PhysX 3.3 physics engine. [23] The fifth generation of the Unity engine also introduced Cinematic Image Effects to help make Unity games look less generic. [ 24 ]

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  6. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Technologies created the Unity Icon Collective in November 2018. [41] The team creates assets for sale in the Unity Asset Store for PC and consoles. [42] The assets—characters, environments, art, and animation—can be used in high-quality games; the move was seen as an attempt to compete with Unity's rivals, such as Epic Games' Unreal ...

  7. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Unity is a plugin of the Compiz window manager, [3] which Canonical states is faster than Mutter, [69] the window manager for which GNOME Shell is a plugin. On 14 January 2011, Canonical also released a technical preview of a "2D" version of Unity based on Qt and written in QML. [40]

  8. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok supplies tools (the "Havok Content Tools") for export of assets for use with all Havok products from Autodesk 3ds Max, Autodesk Maya, and (formerly) Autodesk Softimage. Havok was also used in the virtual world Second Life , with all physics handled by its online simulator servers, rather than by the users' client computers.

  9. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Source code for the Commodore 64 version was uploaded to archive.org in 2021. [157] Half-Life 2: 2004 2003 Windows FPS: Valve: An alpha version of Half-Life 2 's source code was leaked in 2003, a year before the game's release. [158] A complete snapshot of the game from 2017 also became public in the 2020 Source Engine leak. [159] Halo Wars ...