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  2. Interactive Mathematics Program - Wikipedia

    en.wikipedia.org/wiki/Interactive_Mathematics...

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .

  3. Mathematical Kangaroo - Wikipedia

    en.wikipedia.org/wiki/Mathematical_Kangaroo

    Mathematical Kangaroo (also known as Kangaroo challenge, or jeu-concours Kangourou in French) is an international mathematics competition in over 77 countries. There are six levels of participation, ranging from grade 1 to grade 12. The competition is held annually on the third Thursday of March.

  4. Lambert's problem - Wikipedia

    en.wikipedia.org/wiki/Lambert's_problem

    true anomaly at time t 1 = −7.577° true anomaly at time t 2 = 92.423° This y-value corresponds to Figure 3. With r 1 = 10000 km; r 2 = 16000 km; α = 260° one gets the same ellipse with the opposite direction of motion, i.e. true anomaly at time t 1 = 7.577° true anomaly at time t 2 = 267.577° = 360° − 92.423° and a transfer time of ...

  5. Singapore math - Wikipedia

    en.wikipedia.org/wiki/Singapore_math

    Since the TIMSS publication of Singapore's high ranking in mathematics, professional mathematicians in the U.S. took a closer look at Singapore mathematics textbooks such as Primary Mathematics. [11] The term Singapore math was originally coined in the U.S. to describe the teaching approach based on these textbooks. [4]

  6. Investigations in Numbers, Data, and Space - Wikipedia

    en.wikipedia.org/wiki/Investigations_in_Numbers...

    Investigations was developed between 1990 and 1998. It was just one of a number of reform mathematics curricula initially funded by a National Science Foundation grant. The goals of the project raised opposition to the curriculum from critics (both parents and mathematics teachers) who objected to the emphasis on conceptual learning instead of instruction in more recognized specific methods ...

  7. Bamboozle! - Wikipedia

    en.wikipedia.org/wiki/Bamboozle!

    Bamboozle! was a quiz game featured on Channel 4 Teletext in the United Kingdom. It was originally part of Teletext's "Fun & Games" category, though the rest of the category had been discontinued for some years before Bamboozle! ended (due to the general discontinuation of all Teletext news and editorial content in December 2009).

  8. Three-part lesson - Wikipedia

    en.wikipedia.org/wiki/Three-part_lesson

    A three-part lesson is an inquiry-based learning method used to teach mathematics in K–12 schools. The three-part lesson has been attributed to John A. Van de Walle, a mathematician at Virginia Commonwealth University. [1] [2]

  9. World Maths Day - Wikipedia

    en.wikipedia.org/wiki/World_Maths_Day

    In 2009, 1.9 million students took part in World Maths Day. In 2011, World Maths Day sets a Guinness World Record for the Largest Online Maths Competition, [8] with almost 500 million maths questions answered during the event. In 2012, 3P Learning launched the World Education Games. Over 5.9 Million students from 240 Countries and Territories ...

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