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  2. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    Recursive drawing of a SierpiƄski Triangle through turtle graphics. In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1] [2] Recursion solves such recursive problems by using functions that call themselves from within their own code ...

  3. Recursion - Wikipedia

    en.wikipedia.org/wiki/Recursion

    A recursive step — a set of rules that reduces all successive cases toward the base case. For example, the following is a recursive definition of a person's ancestor. One's ancestor is either: One's parent (base case), or; One's parent's ancestor (recursive step). The Fibonacci sequence is another classic example of recursion: Fib(0) = 0 as ...

  4. Circular dependency - Wikipedia

    en.wikipedia.org/wiki/Circular_dependency

    In software engineering, a circular dependency is a relation between two or more modules which either directly or indirectly depend on each other to function properly. Such modules are also known as mutually recursive .

  5. Polymorphic recursion - Wikipedia

    en.wikipedia.org/wiki/Polymorphic_recursion

    Roberts (p. 171) gives a related example in Java, using a Class to represent a stack frame. The example given is a solution to the Tower of Hanoi problem wherein a stack simulates polymorphic recursion with a beginning, temporary and ending nested stack substitution structure. [5]

  6. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    A visitor pattern is a software design pattern that separates the algorithm from the object structure. Because of this separation, new operations can be added to existing object structures without modifying the structures. It is one way to follow the open/closed principle in object-oriented programming and software engineering.

  7. Recursive data type - Wikipedia

    en.wikipedia.org/wiki/Recursive_data_type

    Another example is a similar singly linked type in Java: class List < E > { E value ; List < E > next ; } This indicates that non-empty list of type E contains a data member of type E, and a reference to another List object for the rest of the list (or a null reference to indicate that this is the end of the list).

  8. Mutual recursion - Wikipedia

    en.wikipedia.org/wiki/Mutual_recursion

    Mutual recursion is very common in functional programming, and is often used for programs written in LISP, Scheme, ML, and similar programming languages. For example, Abelson and Sussman describe how a meta-circular evaluator can be used to implement LISP with an eval-apply cycle. [7] In languages such as Prolog, mutual recursion is almost ...

  9. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    In software engineering, the composite pattern is a partitioning design pattern. The composite pattern describes a group of objects that are treated the same way as a single instance of the same type of object. The intent of a composite is to "compose" objects into tree structures to represent part-whole hierarchies.