Search results
Results from the WOW.Com Content Network
In computer graphics programming, hit-testing (hit detection, picking, or pick correlation [1]) is the process of determining whether a user-controlled cursor (such as a mouse cursor or touch-point on a touch-screen interface) intersects a given graphical object (such as a shape, line, or curve) drawn on the screen.
Click tracking is when user click behavior or user navigational behavior is collected in order to derive insights and fingerprint users. [ 1 ] [ 2 ] Click behavior is commonly tracked using server logs which encompass click paths and clicked URLs (Uniform Resource Locator).
The behavior is similar to mouse control in X Windows. [ 1 ] [ 2 ] [ 3 ] Where normal Windows and X11 mouse control uses single-click for selection and double-click to open/edit/etc, the xmouse system automatically selects objects after hovering the mouse over the object for a certain period of time (often one second).
A mouse click is the action of pressing (i.e. 'clicking', an onomatopoeia) a button to trigger an action, usually in the context of a graphical user interface (GUI). “Clicking” an onscreen button is accomplished by pressing on the real mouse button while the pointer is placed over the onscreen button's icon.
The 1351 was favorably reviewed by The Transactor, which praised the unit's ergonomic design and tactile feedback and the quality of the accompanying documentation.The reviewer noted that, at the time of writing, very little commercial software supported the 1351 in proportional mode, but suggested that the mouse would be of benefit in joystick mode in drawing programs, font and sprite editors ...
Right click. Add languages. Add links. ... This page was last edited on 1 ... (UTC). Text is available under the Creative Commons Attribution-ShareAlike 4.0 ...
In a clickjacking attack, the user is presented with a false interface, where their input is applied to something they cannot see. Clickjacking (classified as a user interface redress attack or UI redressing) is a malicious technique of tricking a user into clicking on something different from what the user perceives, thus potentially revealing confidential information or allowing others to ...
The principle of the “three-click rule” is often used to test the user-friendliness of a program or application. The implementation of the rule of three clicks is evident in the design of modern day operating systems and applications where users can complete most tasks from starting the computer or app and completing a desired task in less ...