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Orpheus is a tabletop role playing game by White Wolf Publishing, set in a microcosm of the World of Darkness. Unlike the other World of Darkness game lines, Orpheus has a specifically planned metaplot and a set number of books that were published. Although it uses the same system as White Wolf's other games, ghosts and spirits are the ...
In July 2013, White Wolf released a rules update and the first in a series of intended "Chronicle Books" that would give a default focus for games and update their rules to work with the new rules released in The God-Machine Chronicle. The system changes include the addition of Conditions and Tilts, which are usually-temporary traits that can ...
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Series logo. World of Darkness is a series of tabletop role-playing games by White Wolf Publishing, and the name of their shared setting. [1] [2] Several of the tabletop games – primarily Vampire: The Masquerade – have been adapted into video games by different developers, covering genres including role-playing games, action games, and adventure games.
Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series). In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war ...
Exalted is a high fantasy tabletop role-playing game originally published by White Wolf Publishing in July 2001. The game is currently in its third edition. It was originally created by Robert Hatch, Justin Achilli and Stephan Wieck, and was inspired by world mythologies and anime. [1]
Trinity was the first installment in the Trinity Universe series of games (the two others being Aberrant and Adventure!) sharing a common background and developing an alternate history of humanity through two centuries, and allowing players to play almost all genres of science fiction - from comic-book superhero action to cutting edge technothriller, space opera, and old-fashioned pulp standards.
The games were based on White Wolf's tabletop role-playing games Vampire: The Masquerade and Mage: The Ascension, [6] and were inspired by Choose Your Own Adventure gamebooks. [11] Fula Fisken developed them using the Unity game engine due to its multi-platform support, and because of how it allowed for a smooth production with a focus on the ...