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BS Zelda no Densetsu (BSゼルダの伝説, lit. BS The Legend of Zelda) is an action-adventure game first broadcast to Satellaview owners in August 1995. It is the fifth game developed by Nintendo belonging to The Legend of Zelda series, but it does not feature Link, the protagonist of the prior four games.
Citra is a discontinued [5] free and open-source game console emulator of the handheld system Nintendo 3DS for Windows, macOS, Linux, and Android. Citra's name is derived from CTR, which is the model name of the original 3DS. [1] Citra can run many homebrew games and commercial games. [6] Citra was first made available in 2014.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Higan is a free and open source emulator for multiple video game consoles, including the Super Nintendo Entertainment System.It was developed by Near.Originally called bsnes [4] (which was later reused for a new emulator by the same developer), the emulator is notable for attempting to emulate the original hardware as accurately as possible through low-level, cycle-accurate emulation and for ...
Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.
In some cases, emulators allow for the application of ROM patches which update the ROM or BIOS dump to fix incompatibilities with newer platforms or change aspects of the game itself. The emulator subsequently uses the BIOS dump to mimic the hardware while the ROM dump (with any patches) is used to replicate the game software. [7]
The requisite system cartridge, titled BS-X: Sore wa Namae o Nusumareta Machi no Monogatari (commonly translated as BS-X: The Town Whose Name Was Stolen), serves as both an interactive menu system and as its own game. [16] [10] The game features an EarthBound-like hub world, based on buildings representing each of Satellaview's services. [16]
Version 1.000 from September 1, 2000, marks ZSNES's first official Windows release, [11] and the next several versions of the emulator focused on improving the quality of this port. In April 2, 2001, the software's source code was released and the team was joined by coder Teuf.