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  2. Audio compression - Wikipedia

    en.wikipedia.org/wiki/Audio_compression

    Audio compression may refer to: Audio compression (data) , a type of lossy or lossless compression in which the amount of data in a recorded waveform is reduced to differing extents for transmission respectively with or without some loss of quality, used in CD and MP3 encoding, Internet radio, and the like

  3. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack also incorporates a "hybrid" mode, which still provides the features of lossless compression, but creates two files: a relatively small, high-quality, lossy file (.wv) that can be used by itself; and a "correction" file (.wvc) that, when combined with the lossy file, provides full lossless restoration.

  4. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.

  5. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A notable exception is MP3 files, which are raw audio coding without a container format. De facto standards for adding metadata tags such as title and artist to MP3s, such as ID3 , are hacks which work by appending the tags to the MP3, and then relying on the MP3 player to recognize the chunk as malformed audio coding and therefore skip it.

  6. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    Audio compression format Algorithm Sample rate Bit rate Bits per sample Latency CBR VBR Stereo Multichannel G.711: companding A-law or μ-law, PCM: 8 kHz 64 kbit/s 8 bit 125 μs (typical) Yes No No No G.711.0: Lossless compression of G.711: 8 kHz 0.2–65.6 kbit/s 8 bit 5–40 ms No Yes No No G.711.1: MDCT, A-law, μ-law: 8, 16 kHz 64, 80, 96 ...

  7. Data compression - Wikipedia

    en.wikipedia.org/wiki/Data_compression

    Perceptual coding is used by modern audio compression formats such as MP3 [55] and AAC. Discrete cosine transform (DCT), developed by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974, [17] provided the basis for the modified discrete cosine transform (MDCT) used by modern audio compression formats such as MP3, [57] Dolby Digital, [58] [59] and ...

  8. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.

  9. Monkey's Audio - Wikipedia

    en.wikipedia.org/wiki/Monkey's_Audio

    Monkey's Audio is an algorithm and file format for lossless audio data compression. Lossless data compression does not discard data during the process of encoding, unlike lossy compression methods such as Advanced Audio Coding, MP3, Vorbis, and Opus. Therefore, it may be decompressed to a file that is identical to the source material. [vague]