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Slither.io [a] (stylized as slither.io) is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse.Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.
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The first known home computer version, Worm, was programmed by Peter Trefonas for the TRS-80 and published by CLOAD magazine in 1978. [2] Versions followed from the same author for the PET and Apple II. An authorized version of the Hustle arcade game, itself a clone of Blockcade, was published by Milton Bradley for the TI-99/4A in 1980. [7]
The rapid rise of Agar.io and Slither.io led to the beginning of a new genre of browser games, dubbed ".io games" for the domain name they use. Characterized by simple graphics and gameplay in a free for all multiplayer arena, .io games received around 192 million visits in 2017.
In Bookworm you help your wise-worm friend chomp through letters to make words and score points. If you love Bookworm, be sure to check out the new download game 'Bookworm Adventures' TextTwist
The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [44] The game was created in 2016 by Steven Howse, a self-taught independent developer who was inspired to make it after playing Agar.io. The game quickly rose to be the top game on many platforms. [45]
The Apple Worm is a computer program written by Apple Computer, and especially for the 6502 microprocessor, which performs dynamic self-relocation. The source code of the Apple Worm is the first program printed in its entirety in Scientific American. [1] The Apple Worm was designed and developed by James R. Hauser and William R. Buckley.
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