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  2. Gameplay of World of Warcraft - Wikipedia

    en.wikipedia.org/wiki/Gameplay_of_World_of_Warcraft

    In common with many MMORPGs, World of Warcraft requires players to pay for a subscription, usually either by credit card or by buying a card from a retailer to redeem for a predetermined amount of subscription time; in addition, game time may be acquired from using in-game gold to buy a WoW Token. [18]

  3. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions.

  4. Gold farming - Wikipedia

    en.wikipedia.org/wiki/Gold_farming

    Gold farming is the practice of playing a massively multiplayer online game (MMO) to acquire in-game currency, later selling it for real-world money. [1] [2] [3]Gold farming is distinct from other practices in online multiplayer games, such as power leveling, as gold farming refers specifically to harvesting in-game currency, not rank or experience points.

  5. World of Warcraft: Mists of Pandaria - Wikipedia

    en.wikipedia.org/wiki/World_of_Warcraft:_Mists...

    World of Warcraft: Mists of Pandaria is the fourth expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Cataclysm. It was announced on October 21, 2011, by Chris Metzen at BlizzCon 2011 , [ 2 ] and was released on September 25, 2012.

  6. GOG.com - Wikipedia

    en.wikipedia.org/wiki/GOG.com

    The prices of products typically range from about $5 to $10 for older games, along with special offers in sales held several times a week. Some newer titles have a higher price. GOG.com's digital products can also be given to other persons via redeemable gift certificates. [70]

  7. Esports - Wikipedia

    en.wikipedia.org/wiki/Esports

    The 2000s was a popular time for televised esports. Television coverage was best established in South Korea, with StarCraft and Warcraft III competitions regularly televised by dedicated 24-hour cable TV game channels Ongamenet and MBCGame. [49] Elsewhere, esports television coverage was sporadic.

  8. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.

  9. Destiny (video game) - Wikipedia

    en.wikipedia.org/wiki/Destiny_(video_game)

    By mid-2013, most of the ground work for Destiny had been completed including lore, game engine, and many environments and missions, tracking for a September 2013 release. [ 40 ] [ 52 ] However, a "supercut" of the game's story and mission structure presented by Joseph Staten 's writing team did not test well with Bungie upper management, led ...