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The Chrono (Japanese: クロノ, Hepburn: Kurono) series is a video game franchise developed and published by Square, and is currently owned by Square Enix.The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross.
Kei Kurono (玄野 計, Kurono Kei) is one of the two main protagonists of the series. Kei is a 10th grader who is summoned by Gantz, along with his childhood friend Masaru Kato, after being hit by a subway train in an effort to help a hobo who passes out on the tracks.
Crono, known as Chrono (Japanese: クロノ, Hepburn: Kurono) in Japan, is a fictional character in the Chrono series of video games by Square and the series' namesake. He has appeared in two games, starring as the protagonist in the 1995 role-playing game Chrono Trigger and Chrono Cross, where he makes a brief appearance. Crono is a silent ...
Hiroya Oku first thought of Gantz ' s story when he was in high school. He was inspired by the jidaigeki program Hissatsu, and the Robert Sheckley novel Time Killer.However, he did not decide to make Gantz until after writing the manga Zero One; Zero One had a similar setting, but Oku ended the series, noting it was not very entertaining and that it was too expensive to develop.
Chrono Trigger uses an "Active Time Battle" system—a recurring element of Square's Final Fantasy game series designed by Hiroyuki Ito for Final Fantasy IV—named "Active Time Battle 2.0". [4] Each character can take action in battle once a personal timer dependent on the character's speed statistic counts to zero.
Gantz: O (styled as GANTZ:O) is a 2016 adult Japanese animated science fiction action film directed by Yasushi Kawamura and Keiichi Sato (chief), written by Tsutomu Kuroiwa, animated by Digital Frontier, and based on the manga series Gantz, which was written and illustrated by Hiroya Oku.
[1] [2] The plot follows a teenager named Kei Kurono and his friend Masaru Kato who die in a train accident and become part of a semi-posthumous game in which they, and several other recently deceased people, are forced to hunt down and kill aliens. Gantz is divided into three main story arcs referred to as "phases". After the completion of ...
The series was initially released in a 2-episode-per-disc format spanning 10 volumes, before later being released in various box set forms. On June 25, 2010, at the Funicon 4.0, Funimation announced that they had license rescued Gantz for release in the North American market in 2011.