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  2. Minit - Wikipedia

    en.wikipedia.org/wiki/Minit

    To overcome the issue, Kallio divided the songs into roughly 1-minute increments that would loop with the next track when the player character dies. [6] A demo for the game was presented at E3 2017. [3] The game is published by Devolver Digital and was released on April 3, 2018, for Windows, macOS, Linux, Xbox One, and PlayStation 4.

  3. Download 2 - Wikipedia

    en.wikipedia.org/wiki/Download_2

    Download 2 [a] is a side-scrolling 1991 shoot 'em up video game published by NEC Avenue for the PC Engine CD-ROM². It is the sequel of Download and also inspired an anime OVA . Gameplay

  4. Category:Video games about time loops - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Video games in this category involve games where a major plot element, if not the central element to the game, is where a character is stuck in a time loop. Pages in category "Video games about time loops"

  5. Loop Hero - Wikipedia

    en.wikipedia.org/wiki/Loop_Hero

    Loop Hero is a 2021 roguelike video game developed by Russian studio Four Quarters and published by Devolver Digital. The game takes place in a randomly generated world where the player changes the world by placing cards instead of directly controlling a character. The game was initially released in March 2021 for Linux, macOS, and Windows.

  6. List of self-booting IBM PC compatible games - Wikipedia

    en.wikipedia.org/wiki/List_of_self-booting_IBM...

    The phrase "IBM PC compatible self-booting disk" is sometimes shortened to "PC booter". Self-booting disks were common for other computers as well. These games were distributed on 5 + 1 ⁄ 4 " or, later, 3 + 1 ⁄ 2 ", floppy disks that booted directly, meaning once they were inserted in the drive and the computer was turned on, a minimal ...

  7. Compulsion loop - Wikipedia

    en.wikipedia.org/wiki/Compulsion_loop

    A compulsion loop may be distinguished further from a core loop; while many games have a core loop of activities that a player may repeat over and over again, such as combat within a role-playing game, a compulsion loop is particularly designed to guide the player into anticipation for the potential reward from specific activities. [1]

  8. Vessel (video game) - Wikipedia

    en.wikipedia.org/wiki/Vessel_(video_game)

    The sound of Vessel was the topic of a talk at the 2012 Game Developers Conference. Leonard J. Paul, the game's audio director, discussed its sound design and implementation. Using FMOD, Lua, and C++, the game uses techniques such as granular synthesis, subtractive synthesis, layered sequencing, spectral layering, LFO modulation, and asymmetric ...

  9. Innerloop Studios - Wikipedia

    en.wikipedia.org/wiki/Innerloop_Studios

    The company was founded as Innerloop Technologies in May 1996 by a group of ex-employees of the Oslo-based video game company Funcom. After entering into a partnership with the video game developer and publisher Eidos Interactive, Innerloop merged with DiMaga Studios in 1997 and changed its name to Innerloop Studios to reflect the merger. In ...