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  2. Interactive Mathematics Program - Wikipedia

    en.wikipedia.org/wiki/Interactive_Mathematics...

    The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .

  3. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  4. Category:Behaviour Interactive games - Wikipedia

    en.wikipedia.org/wiki/Category:Behaviour...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Students still make autonomous choices to participate in learning activities. The progress mechanics used in the gamified system can be thought of as lighting the way for learners as they progress, [15] and the other game mechanics and elements of game design are set up as an immersive system to support and maximize students' learning. [16]

  6. Quiz bowl - Wikipedia

    en.wikipedia.org/wiki/Quiz_bowl

    Reach for the Top and SchoolReach – a long-lasting Canadian high school competition, formerly nationally broadcast on the CBC; Schools' Challenge – a U.K. high school tournament; University Challenge – a British television quiz programme featuring university students; Science Bowl – a U.S. high school and middle school tournament ...

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