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  2. Girls on the Run - Wikipedia

    en.wikipedia.org/wiki/Girls_on_the_Run

    Camp GOTR by Girls on the Run provides a one-of-a-kind opportunity for rising 3rd – 5th grade girls to develop self-confidence and learn life skills they can use now and as they grow. during this out-of-school time program, girls enjoy building friendships in a fun and inclusive setting that includes interactive games, being physically active ...

  3. Positive education - Wikipedia

    en.wikipedia.org/wiki/Positive_education

    Positive education is an approach to education that draws on positive psychology's emphasis of individual strengths and personal motivation to promote learning.Unlike traditional school approaches, positive schooling teachers use techniques that focus on the well-being of individual students. [1]

  4. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  5. Financial Literacy Goals: These High Schoolers Aim To Teach ...

    www.aol.com/news/financial-literacy-goals-high...

    He, along with three other incoming high school seniors friends, conceived of Tickets2TheFuture after first starting an investment club at school and wanting to expand after realizing the need for ...

  6. Positive youth development - Wikipedia

    en.wikipedia.org/wiki/Positive_Youth_Development

    Positive youth development can be used to combat negative stereotypes surrounding youth of minority ethnic groups in the U.S. after-school programs have been directly geared to generate increased participation for African American and Latino youth with a focus on academic achievement and increasing high school graduation rates. [21]

  7. How high schoolers can plan for post-college career paths in ...

    www.aol.com/high-schoolers-plan-post-college...

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  8. Financial Literacy Goals: These High Schoolers Aim To Teach ...

    www.aol.com/finance/financial-literacy-goals...

    For premium support please call: 800-290-4726 more ways to reach us

  9. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    The use of multimedia and technology tools helps enhance the atmosphere of the classroom, thus enhancing the active learning experience. In this way, each student actively engages in the learning process. Teachers can use movies, videos, games, and other fun activities to enhance the effectiveness of the active learning process.

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