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The idea that prompted the creation of Hollow Knight originated in a game jam, Ludum Dare 2013, in which two of the game's developers, Ari Gibson and William Pellen, developed a game called Hungry Knight, in which the character that would later become the Knight kills bugs to stave off starvation. [10]
Gameplay influences include The Witcher, God of War, and Dark Souls, [5] though Odd Bug said Tails of Iron ' s difficulty was influenced more by Hollow Knight than Dark Souls. For the story, they were inspired by Redwall, Mouse Guard, The Wind in the Willows to create anthropomorphic characters in peril. The characters themselves are derived ...
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Hollow Knight: Silksong is a Metroidvania video game in development by Australian independent developer Team Cherry. The sequel to Hollow Knight , it is being developed for Linux , macOS , Nintendo Switch , PlayStation 4 , PlayStation 5 , Windows , Xbox One , and Xbox Series X/S .
Christopher James Larkin is an Australian composer for video games, film, and television, best known for his work on Hollow Knight (2017) and its upcoming sequel Hollow Knight: Silksong. Some of his other works include Pac-Man 256, Outfolded, TOHU, and Hacknet.
Interior designer Grace Kaage's 2-year-old son, Christian, drew all over her white couch. See how she responded to her toddler drawing on her white furniture.
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