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  2. Read-only memory - Wikipedia

    en.wikipedia.org/wiki/Read-only_memory

    ROM and RAM are essential components of a computer, each serving distinct roles. RAM, or Random Access Memory, is a temporary, volatile storage medium that loses data when the system powers down. In contrast, ROM, being non-volatile, preserves its data even after the computer is switched off. [2]

  3. Random-access memory - Wikipedia

    en.wikipedia.org/wiki/Random-access_memory

    Writable variants of ROM (such as EEPROM and NOR flash) share properties of both ROM and RAM, enabling data to persist without power and to be updated without requiring special equipment. ECC memory (which can be either SRAM or DRAM) includes special circuitry to detect and/or correct random faults (memory errors) in the stored data, using ...

  4. ROM image - Wikipedia

    en.wikipedia.org/wiki/ROM_image

    Intelligent Systems ROM burner for the Nintendo DS. A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, or used to contain a computer's firmware, or from an arcade game's main board.

  5. Static random-access memory - Wikipedia

    en.wikipedia.org/wiki/Static_random-access_memory

    Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The static qualifier differentiates SRAM from dynamic random-access memory (DRAM):

  6. Computer memory - Wikipedia

    en.wikipedia.org/wiki/Computer_memory

    Computer memory stores information, such as data and programs, for immediate use in the computer. [2] The term memory is often synonymous with the terms RAM , main memory , or primary storage . Archaic synonyms for main memory include core (for magnetic core memory) and store .

  7. Non-volatile memory - Wikipedia

    en.wikipedia.org/wiki/Non-volatile_memory

    Other examples of non-volatile memory include read-only memory (ROM), EPROM (erasable programmable ROM) and EEPROM (electrically erasable programmable ROM), ferroelectric RAM, most types of computer data storage devices (e.g. disk storage, hard disk drives, optical discs, floppy disks, and magnetic tape), and early computer storage methods such ...

  8. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    Generally speaking, a ROM hacker cannot normally add content to a game, but merely change existing content. This limit can be overcome through ROM expansion, whereby the total size of the ROM image is increased, making room for more content and, in turn, a larger game. The difficulty in doing this varies depending on the system for which the ...

  9. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.