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Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware.
Intelligent Systems ROM burner for the Nintendo DS. A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, or used to contain a computer's firmware, or from an arcade game's main board.
The game released on October 6, 2015, on Windows, OS X, and Linux. Read Only Memories is described as a queer-inclusive video game, and its developers are also involved with the GaymerX series of LGBTQ video gaming conventions. Setting the game in the future, MidBoss aimed to posit a future where LGBTQ characters face less discrimination ...
Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture.
The Dreamcast was considered by the video game industry as one of the most secure consoles on the market with its use of the GD-ROM, [7] but this was nullified by a flaw in the Dreamcast's support for the MIL-CD format, a Mixed Mode CD first released on June 25, 1999, that incorporates interactive visual data similarly to CD+G.
From the late 1970s to mid-1990s, the majority of home video game systems were cartridge-based. [9] The Fairchild Channel F was the first video game console to feature games on interchangeable ROM cartridges. As compact disc technology came to be widely used for data storage, most hardware companies moved from cartridges to CD-based game systems.
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ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.