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An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.
In video games, a bot or drone is a type of artificial intelligence (AI)–based expert system software that plays a video game in the place of a human. Bots are used in a variety of video game genres for a variety of tasks: a bot written for a first-person shooter (FPS) works differently from one written for a massively multiplayer online role-playing game (MMORPG).
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
RotSprite is a scaling and rotation algorithm for sprites developed by Xenowhirl. It produces far fewer artifacts than nearest-neighbor rotation algorithms, and like EPX, it does not introduce new colors into the image (unlike most interpolation systems). [21]
The game's use of animated monster sprites consumed much more memory than previous Final Fantasy games, which used static enemy graphics. [ 33 ] Hironobu Sakaguchi likened the development of Chrono Trigger to "play[ing] around with Toriyama's universe," citing the inclusion of humorous sequences in the game that would have been "impossible with ...
Peat Marwick Mitchell's PMM2170 application-program-generator package; These application generators supported COBOL inserts and overrides. A macro processor, such as the C preprocessor, which replaces patterns in source code according to relatively simple rules, is a simple form of source-code generator. Source-to-source code generation tools ...
A short time ago in a galaxy not so far, far away… A team of rogue filmmakers had the crazy idea to let an AI bot imagine what the trailer of a Wes Anderson-helmed Star Wars film could look like ...
The primary playable character in Hatoful Boyfriend is the human protagonist, a boisterous hunter-gatherer who lives in a cave in the wilderness. Her eight potential love interests in the original version of the game, who together form the rest of the main cast, are: