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In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit[ 1 ] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [ 2 ] The primary purpose is to allow for the decomposition of a large ...
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [25] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
Pure function. In computer programming, a pure function is a function that has the following properties: [1][2] the function return values are identical for identical arguments (no variation with local static variables, non-local variables, mutable reference arguments or input streams, i.e., referential transparency), and. the function has no ...
Inline function. In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at ...
Template (C++) Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type) without creating full declaration for each of these different classes.
A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a ...
First-class functions are a necessity for the functional programming style, in which the use of higher-order functions is a standard practice. A simple example of a higher-ordered function is the map function, which takes, as its arguments, a function and a list, and returns the list formed by applying the function to each member of the list ...
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