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  2. File:Aubrey Beardsley, Withered Spring, NGA 4599.jpg

    en.wikipedia.org/wiki/File:Aubrey_Beardsley...

    Author: National Gallery of Art: Image title: Aubrey Beardsley, Withered Spring, British, 1872 - 1898, , pen and black ink heightened with white over graphite, Rosenwald Collection

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender 4.3 splash screen. Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  4. Aubrey Beardsley - Wikipedia

    en.wikipedia.org/wiki/Aubrey_Beardsley

    Aubrey Vincent Beardsley (/ ˈ b ɪər d z l i / BEERDZ-lee; 21 August 1872 – 16 March 1898) was an English illustrator and author. His black ink drawings were influenced by Japanese woodcuts, and depicted the grotesque, the decadent, and the erotic.

  5. File:Spring - Blender Open Movie.webm - Wikipedia

    en.wikipedia.org/wiki/File:Spring_-_Blender_Open...

    Čeština: Jaro (Spring), krátký animovaný film neziskové organizace Blender Foundation natočený pomocí open-software Blender. English: Spring , short film by the Blender Foundation Polski: Spring – krótkometrażowy film animowany zrealizowany za pomocą Blendera przez Blender Foundation.

  6. Spring (2019 film) - Wikipedia

    en.wikipedia.org/wiki/Spring_(2019_film)

    Spring, full movie. High above the clouds, young shepherdess Spring descends into the frozen forest below. The atmosphere is dark and misty, in direct contrast with the sunny springtime weather above; the clouds causing this surround the heads of ancient spirits that have been freezing the forest, who take the form of anthropomorphic creatures bearing four tree-legs.

  7. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    The mass-spring model is converted into a system of constraints, which demands that the distance between the connected nodes be equal to the initial distance. This system is solved sequentially and iteratively, by directly moving nodes to satisfy each constraint, until sufficiently stiff cloth is obtained.

  8. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Blender Game Engine was developed in 2000 with the goal of creating a marketable commercial product to create games and other interactive content, in an artist-friendly way. Key code in the physics library (SUMO) did not become open-source when the rest of Blender did, which prevented the game engine from functioning until version 2.37a.

  9. Mass-spring-damper model - Wikipedia

    en.wikipedia.org/wiki/Mass-spring-damper_model

    Classic model used for deriving the equations of a mass spring damper model. The mass-spring-damper model consists of discrete mass nodes distributed throughout an object and interconnected via a network of springs and dampers. This model is well-suited for modelling object with complex material properties such as nonlinearity and viscoelasticity.

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