Search results
Results from the WOW.Com Content Network
Neko has a compiler and a virtual machine (VM) with garbage collection.The compiler converts a source .neko file into a bytecode .n file that can be executed with the VM. Since Neko is dynamically typed with no fixed classes, a developer only needs to find the proper runtime mapping (in contrast to data type mapping) so that code executes correct
The Neko cat has been used as a sprite in many other programs. In 1995, a shareware game for the Macintosh called Kitten Shaver had used sprites that looked similar to Neko. The object of the game was cruel but humorous, as the player would have to shave the cats, with various layers of fur, as they ran across the screen within a limited time.
3D Space Wars is a shoot 'em up in which the player has taken command of the world's last fighter-killer spacecraft and must prevent the destruction of civilization by the Seiddab. The game begins with the enemy massed in front of the player and attacking.
The most famous pastebin is the eponymous pastebin.com. [citation needed] Other sites with the same functionality have appeared, and several open source pastebin scripts are available. Pastebins may allow commenting where readers can post feedback directly on the page. GitHub Gists are a type of pastebin with version control. [citation needed]
Star Wars video games (15 C, 83 P) StarCraft games (1 C, ... Pages in category "Video games about space warfare" The following 14 pages are in this category, out of ...
Steve Russell, designer and main programmer of the initial version of Spacewar!, with a PDP-1 in 2007. During the 1950s, various computer games were created in the context of academic computer and programming research and for demonstrations of computing power, especially after the introduction later in the decade of smaller and faster computers on which programs could be created and run in ...
Mon Calamari cruisers are player-controllable units in LucasArts' Empire at War real-time strategy. [21] Fantasy Flight Games's Star Wars: Armada, a table top miniatures game released on March 27, 2015, adds several Mon Calamari cruisers to the Rebel side in the expansions, including the MC80 Home One, MC80 Liberty, MC75 Profundity, and MC30c ...
This has been explained in some Star Wars media as the result of a sensor system that creates three-dimensional sound inside the cockpit or bridge matching the external movement of other vessels, as a form of multimodal interface, although the audience is still able to hear sound even from a perspective that is in space.