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  2. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    Every call to new must be matched by a call to delete; failure to do so causes a memory leak. [1] new syntax has several variants that allow finer control over memory allocation and object construction. A function call-like syntax is used to call a different constructor than the default one and pass it arguments, e.g.,

  3. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    It is, however, preferable to use an algorithm from the C++ Standard Library for such tasks. [1] [2] [3] The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection ...

  4. Code cleanup - Wikipedia

    en.wikipedia.org/wiki/Code_cleanup

    Code cleanup can also refer to the removal of all computer programming from source code, or the act of removing temporary files after a program has finished executing. For instance, in a web browser such as Chrome browser or Maxthon , code must be written in order to clean up files such as cookies and storage. [ 6 ]

  5. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Any new expression that uses the placement syntax is a placement new expression, and any operator new or operator delete function that takes more than the mandatory first parameter (std:: size_t) is a placement new or placement delete function. [4] A placement new function takes two input parameters: std:: size_t and void *.

  6. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C++ programming language includes these functions; however, the operators new and delete provide similar functionality and are recommended by that language's authors. [4] Still, there are several situations in which using new / delete is not applicable, such as garbage collection code or performance-sensitive code, and a combination of ...

  7. Create, read, update and delete - Wikipedia

    en.wikipedia.org/.../Create,_read,_update_and_delete

    Create, or add new entries; Read, retrieve, search, or view existing entries; Update, or edit existing entries; Delete, deactivate, or remove existing entries; Because these operations are so fundamental, they are often documented and described under one comprehensive heading such as "contact management" or "document management" in general ...

  8. Unreachable code - Wikipedia

    en.wikipedia.org/wiki/Unreachable_code

    In computer programming, unreachable code is part of the source code of a program which can never be executed because there exists no control flow path to the code from the rest of the program. [ 1 ] Unreachable code is sometimes also called dead code , [ 2 ] [ 3 ] although dead code may also refer to code that is executed but has no effect on ...

  9. Functional (C++) - Wikipedia

    en.wikipedia.org/wiki/Functional_(C++)

    The C++ Standard Library provides base classes unary_function and binary_function to simplify the definition of adaptable unary functions and adaptable binary functions. Adaptable function objects are important, because they can be used by function object adaptors: function objects that transform or manipulate other function objects.