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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007.

  4. Ternary tree - Wikipedia

    en.wikipedia.org/wiki/Ternary_tree

    Nodes with children are parent nodes, and child nodes may contain references to their parents. Outside the tree, there is often a reference to the "root" node (the ancestor of all nodes), if it exists. Any node in the data structure can be reached by starting at root node and repeatedly following references to either the left, mid or right child.

  5. Weak reference - Wikipedia

    en.wikipedia.org/wiki/Weak_reference

    In computer programming, a weak reference is a reference that does not protect the referenced object from collection by a garbage collector, unlike a strong reference.An object referenced only by weak references – meaning "every chain of references that reaches the object includes at least one weak reference as a link" – is considered weakly reachable, and can be treated as unreachable and ...

  6. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    CSG objects can be represented by binary trees, where leaves represent primitives, and nodes represent operations. In this figure, the nodes are labeled ∩ for intersection, ∪ for union, and — for difference. Constructive solid geometry (CSG; formerly called computational binary solid geometry) is a technique used in solid modeling.

  7. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    An internal node (also known as an inner node, inode for short, or branch node) is any node of a tree that has child nodes. Similarly, an external node (also known as an outer node, leaf node, or terminal node) is any node that does not have child nodes. The height of a node is the length of the longest downward path to a leaf from that node ...

  8. Earley parser - Wikipedia

    en.wikipedia.org/wiki/Earley_parser

    A node's contents are either a pair of child pointers giving a single derivation, or a list of "packed" nodes each containing a pair of pointers and representing one derivation. SPPF nodes are unique (there is only one with a given label), but may contain more than one derivation for ambiguous parses. So even if an operation does not add an ...

  9. Activation function - Wikipedia

    en.wikipedia.org/wiki/Activation_function

    The activation function of a node in an artificial neural network is a function that calculates the output of the node based on its individual inputs and their weights. Nontrivial problems can be solved using only a few nodes if the activation function is nonlinear .