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Notion hosts its own template gallery, where users can browse through templates made by other Notion creators. However, not all of these templates are free to use. Some creators profit from selling Notion templates. Jason Ruiyi Chen, from Singapore, made $239,000 by selling his Notion templates to his Twitter audience.
Sterling is a fractal-generating computer program written in the C programming language in 1999 for Microsoft Windows by Stephen C. Ferguson. Sterling is now freeware while Sterling2 is a freeware version of Sterling with different algorithms.
An art game (or arthouse game) [2] is a work of interactive new media digital software art as well as a member of the "art game" subgenre of the serious video game.The term "art game" was first used academically in 2002 and it has come to be understood as describing a video game designed to emphasize art or whose structure is intended to produce some kind of reaction in its audience. [3]
Then templates are made using the intact side of the nose to make a precise symmetric reconstruction of the nose. The template resembling the defect is placed just under the hairline and the vascular pedicle is drawn downwards into the medial eyebrow. The pedicle is based on the supratrochlear vessels and can be 1.2 cm wide. [1]
A pattern is a regularity in the world, in human-made design, [1] or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner. A geometric pattern is a kind of pattern formed of geometric shapes and typically repeated like a wallpaper design.
Publishers Weekly reviewed Hacker Culture as "an intelligent and approachable book on one of the most widely discussed and least understood subcultures in recent decades." [1]
Stefano Gualeni is an Italian philosopher, professor, and game designer who has created interactive websites and video games such as Tony Tough and the Night of Roasted Moths, Gua-Le-Ni; or, The Horrendous Parade, and Something Something Soup Something.
Style refers to the visual appearance of a work of art that relates to other works with similar aesthetic roots, by the same artist, or from the same period, training, location, "school", art movement or archaeological culture: "The notion of style has long been historian's principal mode of classifying works of art". [3]