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The benefits of having a gaming keypad over a traditional keyboard are many. Reduced size - Whether the player is looking to free up desktop space while they are gaming, or are looking for a keyboard that is more conducive to resting in their lap while they sit back, a keypad can give them the option of something much more manageable.
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
Media controls on a multimedia keyboard. From top; left to right: skip backward, skip forward, stop, play/pause. Media control symbols are commonly found on both software and physical media players, remote controls, and multimedia keyboards. Their application is described in ISO/IEC 18035. [1]
A simplified game architecture. While a single-player game maintains the main game state on the local machine, an online game requires it to be maintained on a central server in order to avoid inconsistencies between individual clients. As such, the client has no direct control over the central game state and may only send change requests to ...
Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...
Players performing at a PAX event while playing Rock Band 2. Some music video games, regardless of their fundamental gameplay, may offer modes to allow players to use the game for creating live performances, typically using freeform or non-scoring modes with multiple local players.
Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]
Keyboard expression is the ability of a keyboard musical instrument to change tone or other qualities of the sound in response to velocity, pressure or other variations in how the performer depresses the keys of the musical keyboard. Expression types include: